Work In Progress
Insert floor plan image into autocad for tracing
Floor plan completed in autocad
Import autocad floor plan into 3dsmax to create floor slab
Inset elevation into autocad
Elevation of every wall completed by using autocad
Measuring the angle of all walls using autocad
Place the walls extruded from elevation onto floor plan and adjust to the correct angle
Exterior wall placing completed
All wall placing completed
Creating flat roof
Roofing completed
Roofing completed
Creating door/window frame using line
Extrude door/window frame to the correct thickness
Windows frame place onto the correct position
Creating door frame using box and edit poly
Completed door frame
Placing door frame into correct position
Creating door knob using cylinder
Door knob completed using edit poly and bevel
Placed door knob onto the correct position
Creating glass door handle using box
Completed glass door handle using edit poly and bevel
Placed glass door handle onto correct position
Added sun shading device onto openings
Rendering Images
Rendering 01
Rendering 02
Rendering 03
Rendering 04
Rendering 05
Project 2 : Exterior Rendering
Work In Progress
After completion of project one, it's time to add in materials to the 3D model.
Put in the material using material editor in 3dsmax, adjust it to the desired settings, such as bump, displacement and reflection, then apply it onto the objects.
After settings done, applying stacked stone material to the walls.
To get proportional size of the material, I applied UVW map to all the walls that need to be adjusted, set it to box and adjust the number of UVW tiles, done.
Applying wood materials to the roof, adjust to desired setting.
Roof materials applied, add in UVW map as well to adjust the proportion and rotation of the material.
Applying wood materials to the floor, adjust to desired setting.
Apply another type of wood material to the wooden windows frame.
All materials applying done, it's time to add in some outdoor furniture.
Outdoor furniture added, applying material to the furniture.
Now everything about materials is done.
Add in daylight system to get daylight and shadow to make the rendering more realistic.
Add in target camera 1 to get the preferred view angle.
Add in target camera 2 to get another preferred view angle.
Test Rendering Images
Test Rendering 01
Test Rendering 02
Test Rendering 03
Test Rendering 04
Test Rendering 05
Final Editing In Photoshop
Rendering is done, time to add in context using Adobe Photoshop.
Editing First Rendering
Add in background and foreground to the photo.
Added in human figures and trees.
Lastly add in the water reflection. Done !
Editing Second Rendering
Insert the rendering image into photoshop.
Add in background and foreground to the photo.
Add in human figure to the photo.
Add in tree into the photo.
Lastly, add in the shadows into the photo. Done !
Final Rendering Image 1000px
Exterior Rendering Angle 01
Exterior Rendering Angle 02
Project 2 : Interior Rendering
Work In Progress
Now, we've done rendering the exterior, so this project proceed to render the interior of the building, the main challenge of rendering interior is setting up the lights and camera, to get the desired light intensity and atmosphere feeling. In my case, I turn off the daylight system, and focus on rendering interior night scene.
Before I start rendering the interior scene, i need to import the furniture. I have a theme for my retreat house, which is fully furnished with traditional Chinese furniture and antiques.
Importing the Chinese traditional chairs
Importing the Chinese antiques and teapot
Importing the Chinese antique drawings
Importing traditional dining table
Setting up the dining table with traditional dining sets
Finally, importing the traditional Chinese lamp
Done importing furniture and arrange them into the retreat house
And this is how it looks like when i turn off the daylight system
Then I insert free lights to brighten up the interior spaces
Also, I adjusted the mr photographic exposure control to get the right exposure I want
Lastly, I place the lights into the lamps and creates interesting shadows
Final Interior Rendering
Final Interior Rendering 01
Project 3: 3D Animation
Work In Progress
Firstly, Insert a tree and apply scale animation, to have the tree growing up effect.
After that, I break my building into parts, and apply drop down animations.
Applying animation key frames to all the walls.
Applying animation key frames to all the windows and doors.
Applying door closing animation.
Applying door closing animation.
Applying drop down animation for dining furniture.
Applying drop down animation for living room furniture.
Setting camera view and assign it to follow a path.
Lastly, wait for the rendering !
Final Project: Animation
Youtube link http://youtu.be/BR31VcHP1go
Overall, i think this is a very useful module, I've gained a lot of skills of using computer softwares to generate 3D model and realistic rendering. Although the skills I acquired are still very basic, but I look forward to improve my rendering skills in the future. I'm sure 3d modeling and rendering skills will help me a lot in my future studies to express my design intention.
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